Trying to apply multiple splat maps to a single terrain

Hello,

I have a single terrain that I have 2 splat maps and 8 textures for. I’m trying to apply both splats using layerblend nodes. Problem is, it only works with the first 4 textures. Anything past that and the terrain resorts back to the default grey. How does one use multiple splat maps on a single terrain? I assume I’m doing it wrong in the materials blueprint.

Try selecting all of the texture samples in your material and setting their Sample Source to Shared: Wrap. This setting will be found in the Details panel on the left side of the Material Editor.