Generating dll while UE4 editor is opened.
I noticed, that in 4.15 I cannot build c++ code while editor is opened. I had not such problem with 4.14. If I close the editor, it goes thru just fine.
Here is the error:
Thank you for the information that you have provided for this issue. I was able to reproduce the issue that I believe the majority of you are seeing, and reported it in UE-42205 for further investigation. If you are seeing different results from what I reported in that ticket, please continue to provide any additional information you may have specific to your results and I will keep trying to reproduce those results.
answered Feb 21 '17 at 04:06 PM
Tim Lincoln ♦♦ STAFF
I think I have some similar issue going on with my project. I started working with the spine plugin for ue4 (skeletal 2D animsation plugin) and it worked perfectly fine until I tired to package my project yesterday. I had some errors showing up that required me to update my plugin because they were using editor-only classes in the first version.
However, after updating the plugin UE4 required me to perform a rebuild for two .dll involved in the plugin. The automatic rebuild failed and asked me to perform a manual rebuild from source. When using the rebuild solution tool from VS2015 pro it comes up with an error such as "failed to produce item : "Project"/.../"Plugin.lib".
I lack any programming skill so my project is full blueprint and to be honest I don't understand like half the stuff that is going on in this thread. Yet it would be awesome is a solution could be released for this plugin packaging issue.
Best regards, Thom
answered Apr 19 '17 at 09:40 AM
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