Successfully packaged game crashes on launch.
After successfully packaged my project and launching it, it crashes. See error below. I also added a link to the log. Any clues for a fix? I doesn't matter if i remove the code that lets you change the resolution via ingame options menu or not.
This is the error: [2017.02.10-16.21.27:858][ 0]LogWindows: Windows GetLastError: The operation completed successfully. (0) [2017.02.10-16.21.28:311][ 0]LogWindows:Error: === Critical error: === [2017.02.10-16.21.28:311][ 0]LogWindows:Error: [2017.02.10-16.21.28:311][ 0]LogWindows:Error: Assertion failed: ResolutionValueStrings.Num() > 0 [File:D:\Build\++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\Engine\Private\Scalability.cpp] [Line: 354]
Full log: link text
asked Feb 10 '17 at 05:01 PM in Packaging & Deployment
Sorry for the super late reply,
As far as I can tell the scalability settings are default, never touched them and worked before. It runs just fine as a standalone from editor.
I cloned my project and made it a 4.15 preview 4 and it started up just fine.
answered Feb 16 '17 at 01:27 PM
We haven't heard from you in a while, Blackrock. Are you still experiencing this issue? If so, were you able to try what I suggested in my previous comment? In the meantime, I'll be marking this issue as resolved for tracking purposes.
answered Feb 15 '17 at 08:04 PM
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