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Steam sessions can not return player count

Found steam sessions can not return player count or ping if not using the default online subsystem. A game using the steam online subssytem will be unable to display the player count in the server browser.

There must be some way of solving this issue, any help is appreciated! /Best Regards

Product Version: UE 4.14
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asked Feb 11 '17 at 04:01 AM in Bug Reports

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MADHOUSE
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avatar image Sean L ♦♦ STAFF Feb 14 '17 at 03:12 PM

Hey MADHOUSE,

I'm currently talking this over with our developers, and I'll get back to you as soon as I have more information.

Thanks for your patience.

avatar image MADHOUSE Feb 14 '17 at 04:36 PM

I've been unable to verify yet, but it is possible this functionality was never implemented with using steam online subsystem, (just like "get ping").

The current workaround I've found is to use the "Advanced Sessions" plugin and use the attachable session "extra settings" (which can be updated and retrieved) to create a custom system for keeping track of and updating the session player count that way.

It would be better to be able to retrieve the session information directly tho as I believe it would be a more stable solution.

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2 answers: sort voted first

Hey MADHOUSE,

After discussion with the developers, it appears that you are correct, this functionality has not yet been implemented using Steam OSS.

I'm glad you were able to find a workaround for the time being using Advanced Sessions.

Let me know if you have further questions.

Have a great day

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answered Feb 17 '17 at 03:09 PM

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Sean L ♦♦ STAFF
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avatar image poke1103 Apr 10 '17 at 06:15 PM

It's April 10th, 2017 and this still doesn't work. Any resolutions?

avatar image MADHOUSE Apr 10 '17 at 06:23 PM

Try getting the "Advanced Sessions" plugin, you can use "extra settings" to attach custom variables to a session which can be updated and retrieved. This would probably not work for dedicated servers tho. /Best Regards

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On this question, does anyone know how to use blueprints to update the extra settings info of a session? So that the server can update the player count? I have a blueprint only project that relies on listen server listing via steam.

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answered May 23 '19 at 09:56 AM

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the_hack
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