Moving Materials and Textures to different folders destroys paths
I would expect Unreal to relocate texture paths automatically when I move them around through the folders. That is a big problem especially when migrating between projects as they tend to have different folder hiearchy and now I am stuck between navigating through a lot of different weird folder structures or replacing all the paths to the new folder.. :/ Either way, it's pretty annoying.
asked Feb 11 '17 at 11:34 PM in Bug Reports
What is probably happening is that you are migrating the redirectors with the materials/textures which keeps the origonal file path intact. So to fix this prior to migration right click your content folder and "fix up redirectors". Then migrate the assets and see if the folder structure is still messed up.
If that doesn't help let me know what steps you are taking from start to finish in order to cause the issue.
answered Feb 13 '17 at 06:07 PM
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