Applying a Decal over a Texture with Emissive Parts
Hi I have a texture with Emissive Parts and am applying a decal to the Texture. The issue is that when I apply a Decal to the Texture and Emissive Parts are still showing through the Decal, while everything else is blocked successfully (showing the Decal).
Any help would be appreciated.
asked Feb 12 '17 at 05:48 AM in Using UE4
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