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HTML5 packaging fail

Hi, I'm so sorry to disturb you guys but I am an artist and not a developer. Therefore, I'm facing a problem I cannot handle myself anymore. I need to package a visualization for HTML5 my I'm getting BUILD FAILED and I don't know what I am doing wrong. Please, can someone take a look at the log I got and try to break it down for me. Thank you for you time.

     LogPlatformFile: Not using cached read wrapper
     LogInit:Display: RandInit(665148616) SRandInit(665148616).
     LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
     LogStats: Stats thread started at 0.074864
     LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
     LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
     LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
     LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
     LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
     LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
     LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
     LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
     LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
     LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
     LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
     LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
     LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
     LogPluginManager: Loaded Plugin AudioCapture, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
     LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
     LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
     LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
     LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
     LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
     LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
     LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
     LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
     LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
     LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
     LogPluginManager: Loaded Plugin CodeView, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
     LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
     LogPluginManager: Loaded Plugin OSVR, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
     LogPluginManager: Loaded Plugin Phya, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin
     LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
     LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
     LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
     LogPluginManager: Loaded Plugin StructBox, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
     LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
     LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
     LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
     LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
     LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
     LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
     LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
     LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
     LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
     LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
     LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
     LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
     LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
     LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
     LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
     LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
     LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
     LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
     LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
     LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
     LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
     LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
     LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
     LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
     LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
     LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
     LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
     LogPluginManager: Loaded Plugin Flurry, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
     LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
     LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
     LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
     LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
     LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
     LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
     LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
     LogPluginManager: Loaded Plugin GearVR, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
     LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
     LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
     LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
     LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
     LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
     LogPluginManager: Loaded Plugin MIDIDevice, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
     LogPluginManager: Loaded Plugin MobilePatchingUtils, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
     LogPluginManager: Loaded Plugin Ansel, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
     LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
     LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
     LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
     LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
     LogPluginManager: Loaded Plugin Oodle, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
     LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
     LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
     LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
     LogPluginManager: Loaded Plugin SteamController, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
     LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
     LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
     LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
     LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
     LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
     LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
     LogPluginManager: Loaded Plugin EditorTests, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
     LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
     LogPluginManager: Loaded Plugin FunctionalTestingEditor, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
     LogPluginManager: Loaded Plugin RuntimeTests, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
     LogPluginManager: Loaded Plugin ScreenshotTools, From C:/Program Files/Epic Games/UE_4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
     LogInit: Using libcurl 7.47.1
     LogInit:  - built for x86_64-pc-win32
     LogInit:  - supports SSL with OpenSSL/1.0.2g
     LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
     LogInit:  - other features:
     LogInit:      CURL_VERSION_SSL
     LogInit:      CURL_VERSION_LIBZ
     LogInit:      CURL_VERSION_IPV6
     LogInit:      CURL_VERSION_ASYNCHDNS
     LogInit:      CURL_VERSION_LARGEFILE
     LogInit:      CURL_VERSION_IDN
     LogInit:  CurlRequestOptions (configurable via config and command line):
     LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
     LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
     LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
     LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
     LogInit: Build: ++UE4+Release-4.14-CL-3249277
     LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14
     LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14
     LogInit: Net CL: 3195953
     LogDevObjectVersion: Number of dev versions registered: 13
     LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
     LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
     LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
     LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
     LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
     LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
     LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
     LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
     LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
     LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
     LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
     LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
     LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
     LogInit: Compiled (64-bit): Jan  6 2017 10:49:43
     LogInit: Compiled with Visual C++: 19.00.23026.00
     LogInit: Build Configuration: Development
     LogInit: Branch Name: ++UE4+Release-4.14
     LogInit: Command line:  
     LogInit: Base directory: C:/Program Files/Epic Games/UE_4.14/Engine/Binaries/Win64/
     LogInit: Installed Engine Build: 1
     LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
     LogInit: Object subsystem initialized
     LogInit: Selected Device Profile: [Windows]
     LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
     LogInit: Computer: FERNANDOZARES
     LogInit: User: Fernando
     LogInit: CPU Page size=65536, Cores=4
     LogInit: High frequency timer resolution =3.507508 MHz
     LogMemory: Memory total: Physical=7.9GB (8GB approx)
     LogMemory: Platform Memory Stats for Windows
     LogMemory: Process Physical Memory: 262.98 MB used, 262.98 MB peak
     LogMemory: Process Virtual Memory: 262.36 MB used, 262.36 MB peak
     LogMemory: Physical Memory: 2918.80 MB used,  5211.15 MB free, 8129.96 MB total
     LogMemory: Virtual Memory: 655.66 MB used,  5211.15 MB free, 134217728.00 MB total
     LogInit: Overriding culture en with editor configuration.
     LogD3D11RHI: D3D11 adapters:
     LogD3D11RHI:    0. 'NVIDIA Quadro K620' (Feature Level 11_0)
     LogD3D11RHI:       1977/0/4064 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
     LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
     LogD3D11RHI:       0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
     LogD3D11RHI: Chosen D3D11 Adapter: 0
     LogD3D11RHI: Creating new Direct3DDevice
     LogD3D11RHI:     GPU DeviceId: 0x13bb (for the marketing name, search the web for "GPU Device Id")
     LogWindows: EnumDisplayDevices:
     LogWindows:    0. 'NVIDIA Quadro K620' (P:1 D:1)
     LogWindows:    1. 'NVIDIA Quadro K620' (P:0 D:0)
     LogWindows:    2. 'NVIDIA Quadro K620' (P:0 D:0)
     LogWindows:    3. 'NVIDIA Quadro K620' (P:0 D:0)
     LogWindows: DebugString: FoundDriverCount:4 
     LogD3D11RHI:     Adapter Name: NVIDIA Quadro K620
     LogD3D11RHI:   Driver Version: 376.53 (internal:21.21.13.7653, unified:376.53)
     LogD3D11RHI:      Driver Date: 12-29-2016
     LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
     LogD3D11RHI: Async texture creation enabled
     LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
     LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Intermediate/Shaders/WorkingDirectory/3496/).
     LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Fernando/AppData/Local/Temp/UnrealShaderWorkingDir/1FE95CD54AC4F453802BA8BC8BAF52CC/'.
     LogShaderCompilers:Display: Using Local Shader Compiler.
     LogTemp:Display: Loaded TP AllDesktopTargetPlatform
     LogTemp:Display: Loaded TP MacClientTargetPlatform
     LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
     LogTemp:Display: Loaded TP MacServerTargetPlatform
     LogTemp:Display: Loaded TP MacTargetPlatform
     LogTemp:Display: Loaded TP WindowsClientTargetPlatform
     LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
     LogTemp:Display: Loaded TP WindowsServerTargetPlatform
     LogTemp:Display: Loaded TP WindowsTargetPlatform
     LogTemp:Display: Loaded TP AndroidTargetPlatform
     LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
     LogTemp:Display: Loaded TP Android_ATCTargetPlatform
     LogTemp:Display: Loaded TP Android_DXTTargetPlatform
     LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
     LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
     LogTemp:Display: Loaded TP Android_MultiTargetPlatform
     LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
     LogTemp:Display: Loaded TP HTML5TargetPlatform
     LogTemp:Display: Loaded TP IOSTargetPlatform
     LogTemp:Display: Loaded TP TVOSTargetPlatform
     LogTemp:Display: Loaded TP LinuxClientTargetPlatform
     LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
     LogTemp:Display: Loaded TP LinuxServerTargetPlatform
     LogTemp:Display: Loaded TP LinuxTargetPlatform
     LogTargetPlatformManager:Display: Building Assets For Windows
     LogDerivedDataCache:Display: Max Cache Size: 512 MB
     LogDerivedDataCache: Loaded boot cache 4.32s 59MB C:/Users/Fernando/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
     LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Fernando/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
     LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
     LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
     LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
     LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
     LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
     LogDerivedDataCache: Using Local data cache path C:/Users/Fernando/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
     LogInit: Selected Device Profile: [Windows]
     LogContentStreaming: Texture pool size is 0.00 MB
     LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
     LogSimplygon: Simplygon DLL not present - disabling.
     LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
     LogMeshUtilities: No automatic skeletal mesh reduction module available
     LogMeshUtilities: No automatic mesh merging module available
     LogUObjectGlobals:Warning: Failed to find object 'Material /Engine/EngineMaterials/DefaultTextMaterialOpaque.DefaultTextMaterialOpaque'
     Error: CDO Constructor (TextRenderComponent): Failed to find /Engine/EngineMaterials/DefaultTextMaterialOpaque
     LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: uberlandia, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 3898845476
     LogUObjectBase:Warning: -------------- Default Property warnings and errors:
     LogUObjectBase:Warning: Error: CDO Constructor (TextRenderComponent): Failed to find /Engine/EngineMaterials/DefaultTextMaterialOpaque
     LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
     LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
     LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
     LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
     LogAssetRegistry: FAssetRegistry took 0.0219 seconds to start up
     LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.086041 seconds
     LogUObjectArray: 31941 objects as part of root set at end of initial load.
     LogUObjectAllocator: 6932112 out of 0 bytes used by permanent object pool.
     LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
     LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
     LogSlate: Using Freetype 2.6.0
     LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
     LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
     LogTcpMessaging: Initializing TcpMessaging bridge
     LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
     LogMaterial: Uniform references updated for custom material expression Custom.
     SourceControl: Info Source control is disabled
     SourceControl: Info Source control is disabled
     SourceControl: Info Source control is disabled
     SourceControl: Info Source control is disabled
     LogOnline:Display: STEAM: Loading Steam SDK 1.32
     LogEngine: Initializing Engine...
     LogHMD: Failed to initialize OpenVR with code 110
     LogAIModule: Creating AISystem for world Untitled
     LogInit: XAudio2 using 'Alto-falantes (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
     LogInit: FAudioDevice initialized.
     LogDerivedDataCache: Saved boot cache 0.24s 52MB C:/Users/Fernando/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
     LogInit: Texture streaming: Enabled
     LogInit: Transaction tracking system initialized
     BlueprintLog: New page: Editor Load
     LocalizationService: Info Localization service is disabled
     LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
     LogCook:Display: Mobile HDR setting 1
     LogFileCache: Scanning file cache for directory 'C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Content/' took 0.02s
     SourceControl: Info Source control is disabled
     Cmd: MAP LOAD FILE="../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
     LogEditorServer:Warning: Can't find file '../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap'
     Cmd: MAP CHECKDEP NOCLEARLOG
     MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 27.607ms to complete.
     LogFileHelpers: Loading map 'FirstPersonExampleMap' took 0.028
     LogCollectionManager: Loaded 1 collections in 0.011196 seconds
     LogFileCache: Scanning file cache for directory 'C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Collections/' took 0.01s
     LogFileCache: Scanning file cache for directory 'C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Content/Developers/Fernando/Collections/' took 0.01s
     LogFileCache: Scanning file cache for directory 'C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Content/Collections/' took 0.01s
     LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000003 seconds
     LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
     LogContentBrowser: Native class hierarchy populated in 0.0069 seconds. Added 2208 classes and 447 folders.
     LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
     LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
     LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0004 seconds. Added 13 classes and 0 folders.
     LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
     LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0015 seconds. Added 0 classes and 0 folders.
     LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders.
     LogCrashTracker: Crashtracker disabled due to settings.
     LogUObjectGlobals:Warning: Failed to find object 'Class None.'
     LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0009 seconds. Added 1 classes and 2 folders.
     LogLoad: (Engine Initialization) Total time: 116.48 seconds
     LogLoad: (Engine Initialization) Total Blueprint compile time: 0.31 seconds
     LogExternalProfiler: Found external profiler: VSPerf
     LogExternalProfiler: Using external profiler: VSPerf
     LogOcInput: OculusInput pre-init called
     LogContentStreaming: Texture pool size now 800 MB
     LogRenderer: Reallocating scene render targets to support 1120x576 NumSamples 1 (Frame:2).
     LogAssetRegistry: Asset discovery search completed in 57.9816 seconds
     LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000003 seconds (found 0 objects)
     LogCollectionManager: Fixed up redirectors for 1 collections in 0.000013 seconds (updated 0 objects)
     LogLinker:Warning: Can't find file '/Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData'
     LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData' while loading ../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap.umap.
     LoadErrors:Error: Error /Game/FirstPersonExampleMap : Can't find file for asset. /Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData
     LogLinker:Warning: Can't find file '/Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData'
     LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData' while loading ../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap.umap.
     LogLinker:Warning: Can't find file '/Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData'
     LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData' while loading NULL.
     LogLinker:Warning: Can't find file '/Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData'
     LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData' while loading NULL.
     LogLinker:Warning: Can't find file '/Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData'
     LoadErrors: Info Failed to load /Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData.FirstPersonExampleMap_BuiltData Referenced by PersistentLevel
     LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData' while loading NULL.
     LogAIModule: Creating AISystem for world FirstPersonExampleMap
     Cmd: MAP LOAD FILE="../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
     LightingResults: New page: Lighting Build
     LogContentBrowser: Native class hierarchy updated for 'StatsViewer' in 0.0004 seconds. Added 5 classes and 0 folders.
     LoadErrors: New page: Loading map: FirstPersonExampleMap.umap
     MapCheck: New page: Map Check
     LightingResults: New page: Lighting Build
     LogEditorServer: Finished looking for orphan Actors (0.000 secs)
     Cmd: MAP CHECKDEP NOCLEARLOG
     MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 49.008ms to complete.
     LogFileHelpers: Loading map 'FirstPersonExampleMap' took 0.137
     MapCheck: New page: Map Check
     Cmd: MAP REBUILD ALLVISIBLE
     LogEditorServer: Rebuildmap Clear paths rebuilt
     LightingResults: New page: Lighting Build - Feb 12, 2017, 8:11:44 AM
     LogSwarmInterface: [OpenConnection] Registering TCP channel ...
     LogSwarmInterface: [OpenConnection] Connecting to agent ...
     LogSwarmInterface: [TryOpenConnection] Testing the Agent
     LogSwarmInterface:Error: [TryOpenConnection] Waiting for the agent to start up ...
     LogSwarmInterface:Error: System.Net.Sockets.SocketException (0x80004005): Nenhuma conexão pôde ser feita porque a máquina de destino as recusou ativamente 127.0.0.1:8008
     Server stack trace: 
        em System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
        em System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
        em System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket(EndPoint ipEndPoint)
        em System.Runtime.Remoting.Channels.SocketCache.GetSocket(String machinePortAndSid, Boolean openNew)
        em System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.SendRequestWithRetry(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream)
        em System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.AsyncProcessRequest(IClientChannelSinkStack sinkStack, IMessage msg, ITransportHeaders headers, Stream stream)
        em System.Runtime.Remoting.Channels.BinaryClientFormatterSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink)
     Exception rethrown at [0]: 
        em System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
        em System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
        em NSwarm.IAgentInterfaceWrapper.MethodDelegate.EndInvoke(Hashtable& OutParameters, IAsyncResult result)
        em NSwarm.FSwarmInterface.TryOpenConnection(FConnectionCallback CallbackFunc, IntPtr CallbackData, ELogFlags LoggingFlags)
     LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
     LogSwarmInterface: [TryOpenConnection] Local Process ID is 3496
     LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
     LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
     LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
     LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
     LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
     Cmd: MAP CHECK DONTDISPLAYDIALOG
     MapCheck: New page: FirstPersonExampleMap - Feb 12, 2017, 8:11:57 AM
     MapCheck:Error: Error WorldInfo_0 Maps need lighting rebuilt 
     MapCheck: Info Map check complete: 1 Error(s), 0 Warning(s), took 53.178ms to complete.
     LogEditorBuildUtils: Build time 0:14
     Job is a success!
     LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1)
     LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_1 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion0_2 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion0_3 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_4 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_5 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_5 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_6 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_6 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_6 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_7 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_7 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion0_8 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_8 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_7 (DXT1)
     LogTexture:Display: Building textures: LQ_Lightmap_0_8 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_9 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_9 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_9 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_10 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_10 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_10 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_11 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_11 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion0_12 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_11 (DXT1)
     LogTexture:Display: Building textures: HQ_Lightmap0_12 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_12 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_13 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_13 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_13 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_14 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_14 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_14 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_15 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_15 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_15 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion0_16 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap0_16 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_0_16 (DXT1)
     LogTexture:Display: Building textures: ShadowMapTexture2D_1 (G8)
     LogTexture:Display: Building textures: ShadowMapTexture2D_0 (G8)
     LogTexture:Display: Building textures: ShadowMapTexture2D_2 (G8)
     LogTexture:Display: Building textures: ShadowMapTexture2D_3 (G8)
     LogTexture:Display: Building textures: ShadowMapTexture2D_4 (G8)
     LogTexture:Display: Building textures: ShadowMapTexture2D_5 (G8)
     LogTexture:Display: Building textures: ShadowMapTexture2D_8 (G8)
     LogTexture:Display: Building textures: ShadowMapTexture2D_10 (G8)
     LogTexture:Display: Building textures: ShadowMapTexture2D_7 (G8)
     LogTexture:Display: Building textures: ShadowMapTexture2D_6 (G8)
     LogTexture:Display: Building textures: ShadowMapTexture2D_9 (G8)
     Lightmass on FERNANDOZARES: 6:10 min total, 2.17 sec importing, 356 ms setup, 36.0 sec photons, 5:31 min processing, 0 ms extra exporting [453/453 mappings]. Threads: 38:39 min total, 31:06 min processing.
     LogStaticLightingSystem: Illumination: 6:32 min (12.1 sec encoding lightmaps, 3.12 sec encoding shadowmaps)
     LogStaticLightingSystem: Lightmap texture memory:  78.0 MB (74.7 MB streaming, 3.3 MB non-streaming), 32 textures
     LogStaticLightingSystem: Shadowmap texture memory: 24.7 MB (24.0 MB streaming, 0.7 MB non-streaming), 11 textures
     DumpUnbuiltLightIteractions
     Lights with unbuilt interactions: 0
     Primitives with unbuilt interactions: 0
     Cmd: MAP CHECK NOTIFYRESULTS
     MapCheck: New page: FirstPersonExampleMap - Feb 12, 2017, 8:18:27 AM
     MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 2,991.274ms to complete.
     LogTemp: Repeting last play command: Selected Viewport
     LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' with GeneratedClass '/Game/FirstPersonExampleMap.FirstPersonExampleMap_C' with ClassGeneratedBy '/Game/FirstPersonE
     xampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap'
     LogPlayLevel: PlayLevel: No blueprints needed recompiling
     PIE: New page: PIE session: FirstPersonExampleMap (Feb 12, 2017, 8:19:06 AM)
     LogPlayLevel: Creating play world package: /Game/UEDPIE_0_FirstPersonExampleMap
     LogPlayLevel: PIE: StaticDuplicateObject took: (1.097184s)
     LogAIModule: Creating AISystem for world FirstPersonExampleMap
     LogPlayLevel: PIE: World Init took: (0.001749s)
     LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonExampleMap.FirstPersonExampleMap to /Game/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap (1.100433s)
     LogInit: XAudio2 using 'Alto-falantes (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
     LogInit: FAudioDevice initialized.
     LogLoad: Game class is 'FirstPersonGameMode_C'
     LogWorld: Bringing World /Game/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2017.02.12-10.19.07
     LogWorld: Bringing up level for play took: 0.046906
     LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0006 seconds. Added 11 classes and 0 folders.
     PIE: Info Play in editor start time for /Game/UEDPIE_0_FirstPersonExampleMap 2.403
     LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' with GeneratedClass '/Game/FirstPersonExampleMap.FirstPersonExampleMap_C' with ClassGeneratedBy '/Game/FirstPersonEx
     ampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap'
     LogContentBrowser: Native class hierarchy updated for 'WebBrowser' in 0.0016 seconds. Added 0 classes and 0 folders.
     LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' with GeneratedClass '/Game/FirstPersonExampleMap.FirstPersonExampleMap_C' with ClassGeneratedBy '/Game/FirstPersonExa
     mpleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap'
     LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' with GeneratedClass '/Game/FirstPersonExampleMap.FirstPersonExampleMap_C' with ClassGeneratedBy '/Game/FirstPersonExam
     pleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap'
     LogSavePackage: Save=622.09ms
     LogSavePackage: Moving '../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/FirstPersonExampleMapD7DABDE6424652D8AC01B6B815383892.tmp' to '../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap.umap'
     LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap.umap
     LogFileHelpers: Saving map 'FirstPersonExampleMap' took 1.012
     LogTexture:Display: Building textures: HQ_Lightmap1_14 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap1_15 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap1_16 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap1_3 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap1_4 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap1_5 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap1_6 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap1_7 (AutoDXT)
     LogTexture:Display: Building textures: HQ_Lightmap1_8 (AutoDXT)
     LogTexture:Display: Building textures: LQ_Lightmap_1_14 (DXT1)
     LogTexture:Display: Building textures: LQ_Lightmap_1_15 (DXT1)
     LogTexture:Display: Building textures: LQ_Lightmap_1_16 (DXT1)
     LogTexture:Display: Building textures: LQ_Lightmap_1_3 (DXT1)
     LogTexture:Display: Building textures: LQ_Lightmap_1_4 (DXT1)
     LogTexture:Display: Building textures: LQ_Lightmap_1_5 (DXT1)
     LogTexture:Display: Building textures: LQ_Lightmap_1_6 (DXT1)
     LogTexture:Display: Building textures: LQ_Lightmap_1_7 (DXT1)
     LogTexture:Display: Building textures: LQ_Lightmap_1_8 (DXT1)
     LogTexture:Display: Building textures: SkyOcclusion1_14 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion1_15 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion1_16 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion1_3 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion1_4 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion1_5 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion1_6 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion1_7 (AutoDXT)
     LogTexture:Display: Building textures: SkyOcclusion1_8 (AutoDXT)
     Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonExampleMap_BuiltData" FILE="../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap_BuiltData.uasset" SILENT=true
     LogSavePackage: Save=3881.13ms
     LogSavePackage: Moving '../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/FirstPersonExampleMap_BuiltDataD2B929E9414E2881329DA7A6ED3D01CA.tmp' to '../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap_BuiltData.uasset'
     LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap_BuiltData.uasset
     Cmd: MAP CHECK
     MapCheck: New page: FirstPersonExampleMap - Feb 12, 2017, 8:21:02 AM
     MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 54.734ms to complete.
     LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
     LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.uberlandia
     LogTemp:Display: CWD: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNet\IOS
     LogTemp:Display: Initial Dir: C:\Program Files\Epic Games\UE_4.14
     LogTemp:Display: Env CWD: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNet\IOS
     LogTemp:Display: BranchPath = FERNANDOZARES/C/Program Files/Epic Games/UE_4.14/Engine/Binaries --- GameBranchPath = FERNANDOZARES/C/Program Files/Epic Games/UE_4.14/Engine/Binaries
     LogTemp:Display: IPP ERROR: Application exception: System.IO.DirectoryNotFoundException: N?o foi poss?vel localizar uma parte do caminho 'C:\Users\Fernando\AppData\Local\Apple Computer\MobileDevice\Provisioning Profiles'.
     LogTemp:Display:    em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
     LogTemp:Display:    em System.IO.FileSystemEnumerableIterator`1.CommonInit()
     LogTemp:Display:    em System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
     LogTemp:Display:    em System.IO.Directory.EnumerateFiles(String path, String searchPattern)
     LogTemp:Display:    em iPhonePackager.CodeSignatureBuilder.FindProvisions(String CFBundleIdentifier)
     LogTemp:Display:    em iPhonePackager.Program.Main(String[] args)
     LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
     LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.uberlandia
     LogTemp:Display: CWD: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNet\IOS
     LogTemp:Display: Initial Dir: C:\Program Files\Epic Games\UE_4.14
     LogTemp:Display: Env CWD: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNet\IOS
     LogTemp:Display: BranchPath = FERNANDOZARES/C/Program Files/Epic Games/UE_4.14/Engine/Binaries --- GameBranchPath = FERNANDOZARES/C/Program Files/Epic Games/UE_4.14/Engine/Binaries
     LogTemp:Display: IPP ERROR: Application exception: System.IO.DirectoryNotFoundException: N?o foi poss?vel localizar uma parte do caminho 'C:\Users\Fernando\AppData\Local\Apple Computer\MobileDevice\Provisioning Profiles'.
     LogTemp:Display:    em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
     LogTemp:Display:    em System.IO.FileSystemEnumerableIterator`1.CommonInit()
     LogTemp:Display:    em System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
     LogTemp:Display:    em System.IO.Directory.EnumerateFiles(String path, String searchPattern)
     LogTemp:Display:    em iPhonePackager.CodeSignatureBuilder.FindProvisions(String CFBundleIdentifier)
     LogTemp:Display:    em iPhonePackager.Program.Main(String[] args)
     LogSavePackage: Save=466.00ms
     LogSavePackage: Moving '../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/FirstPersonExampleMap830A80994CB5AAB7B797389BADBA9540.tmp' to '../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap.umap'
     LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap.umap
     Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonExampleMap_BuiltData" FILE="../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap_BuiltData.uasset" SILENT=true
     LogSavePackage: Save=2729.54ms
     LogSavePackage: Moving '../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/FirstPersonExampleMap_BuiltDataDEE76EB64DF89CF1F800F8816FADC4D7.tmp' to '../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap_BuiltData.uasset'
     LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Fernando/Documents/Unreal Projects/uberlandia/Content/FirstPersonExampleMap_BuiltData.uasset
     UATHelper: Packaging (HTML5): Running AutomationTool...
     UATHelper: Packaging (HTML5): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/Fernando/Documents/Unreal Projects/uberlandia/uberlandia.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Fernando/Documents/Unreal Projects/uberlandia/uberlandia.uproject" -cook -stage -archive -archivedirectory
     =C:/Users/Fernando/Desktop/UNREALPACKAGE -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -compressed -prereqs -nodebuginfo -targetplatform=HTML5 -build -CrashReporter -utf8output
     UATHelper: Packaging (HTML5): Automation.Process: Setting up command environment.
     UATHelper: Packaging (HTML5): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Fernando\Documents\Unreal Projects\uberlandia\uberlandia.uproject
     UATHelper: Packaging (HTML5): Project.Build: ********** BUILD COMMAND STARTED **********
     UATHelper: Packaging (HTML5): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe uberlandia HTML5 Development -Project="C:\Users\Fernando\Documents\Unreal Projects\uberlandia\uberlandia.uproject"  "C:\Users\Fernando\Documents\Unreal Projects\uberlandia\uberlandia.uproject"  -remoteini="C:\Users\Fernando\Docu
     ments\Unreal Projects\uberlandia" -noxge -generatemanifest -NoHotReload
     UATHelper: Packaging (HTML5): CommandUtils.Run: Run: Took 3,4144201s to run UnrealBuildTool.exe, ExitCode=0
     UATHelper: Packaging (HTML5): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe uberlandia HTML5 Development -Project="C:\Users\Fernando\Documents\Unreal Projects\uberlandia\uberlandia.uproject"  "C:\Users\Fernando\Documents\Unreal Projects\uberlandia\uberlandia.uproject"  -remoteini="C:\Users\Fernando\Docu
     ments\Unreal Projects\uberlandia" -noxge -NoHotReload -ignorejunk
     UATHelper: Packaging (HTML5): UnrealBuildTool: Creating makefile for uberlandia (.uproject file is newer)
     UATHelper: Packaging (HTML5): UnrealBuildTool: Setting Emscripten SDK 
     UATHelper: Packaging (HTML5): UnrealBuildTool: emcc ExitCode: 0
     UATHelper: Packaging (HTML5): UnrealBuildTool: Target is up to date
     UATHelper: Packaging (HTML5): CommandUtils.Run: Run: Took 27,6356205s to run UnrealBuildTool.exe, ExitCode=0
     UATHelper: Packaging (HTML5): Project.Build: ********** BUILD COMMAND COMPLETED **********
     UATHelper: Packaging (HTML5): Project.Cook: ********** COOK COMMAND STARTED **********
     UATHelper: Packaging (HTML5): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\Fernando\Documents\Unreal Projects\uberlandia\uberlandia.uproject
     UATHelper: Packaging (HTML5): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\UE_4.14\Engine\Programs\AutomationTool\Saved\Cook-2017.02.12-10.26.20.txt
     UATHelper: Packaging (HTML5): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\Fernando\Documents\Unreal Projects\uberlandia\uberlandia.uproject" -run=Cook  -TargetPlatform=HTML5 -fileopenlog -unversioned -compressed -abslog="C:\Program Files\Epic Games\UE_4.14\Engine\Programs\AutomationTool\Saved\C
     ook-2017.02.12-10.26.20.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended  -UTF8Output
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: LogInit:Display: Running engine for game: uberlandia
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: LogInit:Display: RandInit(66409900) SRandInit(66409900).
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.26:136][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.27:223][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.28:170][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Fernando/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.28:274][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:098][  0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:151][  0]LogTemp:Display: Loaded TP MacClientTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:196][  0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:254][  0]LogTemp:Display: Loaded TP MacServerTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:304][  0]LogTemp:Display: Loaded TP MacTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:358][  0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:411][  0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:459][  0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:506][  0]LogTemp:Display: Loaded TP WindowsTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:555][  0]LogTemp:Display: Loaded TP AndroidTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:605][  0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:649][  0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:692][  0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:744][  0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:796][  0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:889][  0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:899][  0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.31:938][  0]LogTemp:Display: Loaded TP HTML5TargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.32:029][  0]LogTemp:Display: Loaded TP IOSTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.32:060][  0]LogTemp:Display: Loaded TP TVOSTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.32:110][  0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.32:163][  0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.32:218][  0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.32:266][  0]LogTemp:Display: Loaded TP LinuxTargetPlatform
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.32:269][  0]LogTargetPlatformManager:Display: Building Assets For HTML5
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.33:330][  0]LogUObjectGlobals:Warning: Failed to find object 'Material /Engine/EngineMaterials/DefaultTextMaterialOpaque.DefaultTextMaterialOpaque'
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.33:331][  0]Error: CDO Constructor (TextRenderComponent): Failed to find /Engine/EngineMaterials/DefaultTextMaterialOpaque
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.34:200][  0]LogUObjectBase:Warning: -------------- Default Property warnings and errors:
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.34:202][  0]LogUObjectBase:Warning: Error: CDO Constructor (TextRenderComponent): Failed to find /Engine/EngineMaterials/DefaultTextMaterialOpaque
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.36:707][  0]LogOnline:Display: STEAM: Loading Steam SDK 1.32
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.38:358][  0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.38:369][  0]LogCook:Display: Mobile HDR setting 1
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.41:727][  0]LogCook:Display: Done creating registry. It took  3.34s.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.45:988][  0]LogCook:Display: Sandbox cleanup took 4.210 seconds
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.46:038][  0]LogCook:Warning: Found unparsable ini setting Windows.EditorPerProjectUserSettings:DetailCategories:FirstPersonCharacter_C.Character Movement: Walking:0 for platform HTML5, invalidating cook.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.48:381][  0]LogCook:Display: Sandbox cleanup took 2.386 seconds
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.55:836][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.55:872][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.55:922][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.55:962][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.55:973][  0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineResources/WhiteSquareTexture.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:006][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineResources/WhiteSquareTexture.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:017][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:047][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:058][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:091][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:102][  0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:156][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:185][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:209][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:259][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:285][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:296][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:328][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:339][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:371][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:382][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:415][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:426][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:459][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:470][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:503][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:514][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:547][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:558][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:591][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:602][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:634][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:645][  0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:678][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:734][  0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/UI/M_ContentWindow.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:766][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/UI/M_ContentWindow.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:777][  0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:809][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:820][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:853][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:863][  0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:896][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:915][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:940][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:951][  0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:983][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.56:993][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.57:025][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.26.57:036][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.02:936][  0]LogCook:Display: Cooking /Game/FirstPersonExampleMap -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/uberlandia/Content/FirstPersonExampleMap.umap
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.20:226][  0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.20:748][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:241][  0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:263][  0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:512][  0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:625][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:744][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:767][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:777][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:854][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:864][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:897][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:908][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.21:952][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:117][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:172][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EditorResources/EmptyActor.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:183][  0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorResources/LightIcons/S_LightError.uasset because was already requeued once
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:227][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:283][  0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:293][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:304][  0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:337][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:348][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EngineMeshes/Cube.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:458][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:591][  0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/EditorMeshes/EditorCube.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:632][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.22:726][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
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     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:113][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:122][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:133][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:165][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:176][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:209][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:220][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:253][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:264][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:295][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:306][  0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:317][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:328][  0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:342][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:350][  0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:366][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:372][  0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset because was already requeued once
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:383][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:438][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:449][  0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset because was already requeued once
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:460][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:493][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:504][  0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset because was already requeued once
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:514][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:547][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:694][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:722][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:733][  0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:745][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:755][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:799][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:809][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:842][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:853][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:886][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:897][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:929][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:940][  0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/T_MobileMenu2.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:973][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/T_MobileMenu2.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.23:984][  0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/T_MobileControls_texture.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:017][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/T_MobileControls_texture.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:028][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:061][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:155][  0]LogCook:Display: Forcing save package ../../../Engine/Content/MobileResources/HUD/AnalogHat.uasset because was already requeued once
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:159][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/AnalogHat.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:192][  0]LogSavePackage:Display: Finished SavePackage C:/Users/Fernando/Documents/Unreal Projects/uberlandia/Saved/Cooked/HTML5/Engine/Content/MobileResources/HUD/AnalogHat.uasset
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:203][  0]LogCook:Display: String asset reference resolve tried 1 did 0
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:223][  0]LogRedirectors:Display: Timer ResolveTimeLoad 8.149819
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:225][  0]LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:236][  0]LogRedirectors:Display: Timer ResolveTimeTotal 8.168105
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:267][  0]LogBlueprintCodeGen:Display: Nativization Summary - AnimBP:
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:269][  0]LogBlueprintCodeGen:Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:802][  0]LogChunkManifestGenerator:Display: Saving asset registry.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:906][  0]LogChunkManifestGenerator:Display: Generated asset registry num assets 400, size is 202.93kb
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.24:930][  0]LogChunkManifestGenerator:Display: Done saving asset registry.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:015][  0]LogCook:Display: Cook by the book total time in tick 35.036854s total time 46.630108
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:020][  0]LogCook:Display: Peak Used virtual 1092 Peak Used phsical 1130
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:031][  0]LogCook:Display: Hierarchy timer information
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: Name:  Length(ms)Root: 0.000000ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: GenerateLongPackageName: 0.077263ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: TickCookOnTheSide: 35036.537338ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:   ShouldCook: 0.017948ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:   LoadPackage: 480.762124ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:   CallBeginCacheForCookedPlatformData: 535.601642ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:   UnsolicitedMarkup: 9.372752ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:     GetObjectsWithOuter: 1.319733ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:     GeneratePackageNames: 7.785872ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:       UnsolicitedPackageAlreadyCooked: 2.439890ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:       PackageCast: 0.171915ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:       FullGCAssetsContains: 0.157919ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:       AddUnassignedPackageToManifest: 0.000000ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:       GetCachedName: 4.914522ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:       AddToPackageList: 4.673403ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:   SavingPackages: 33943.861276ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:     PrecachePlatformDataForNextPackage: 0.230912ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:     PrecachePlatformDataForNextNextPackage: 4771.026041ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:     SaveCookedPackage: 29056.286130ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:       ResolveRedirectors: 8171.428278ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:       LoadPackage: 4.987590ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:       GEditorSavePackage: 16125.507891ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:     ClearAllCachedCookedPlatformData: 14.155634ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd:     EnqueueUnsavedPackages: 0.390023ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: SavingAssetRegistry: 723.788798ms
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: IntStats
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: LoadPackage=17
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: SavedPackage=425
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:042][  0]LogCookCommandlet:Display: Misc Cook Stats
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:053][  0]LogCookCommandlet:Display: ===============
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:079][  0]LogCookCommandlet:Display: ShaderCompiler
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:085][  0]LogCookCommandlet:Display:     BlockingTimeSec=0.000001
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:096][  0]LogCookCommandlet:Display:     AsyncCompileTimeSec=0.000000
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:107][  0]LogCookCommandlet:Display:     GlobalBeginCompileShaderTimeSec=0.000000
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:118][  0]LogCookCommandlet:Display:     GlobalBeginCompileShaderCalls=0
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:129][  0]LogCookCommandlet:Display:     ProcessAsyncResultsTimeSec=0.000119
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:160][  0]LogCookCommandlet:Display: MeshMaterial.Misc
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:162][  0]LogCookCommandlet:Display:     ShadersCompiled=0
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:172][  0]LogCookCommandlet:Display: MaterialShader.Misc
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:182][  0]LogCookCommandlet:Display:     ShadersCompiled=0
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:193][  0]LogCookCommandlet:Display: GlobalShader.Misc
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:204][  0]LogCookCommandlet:Display:     ShadersCompiled=0
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:243][  0]LogCookCommandlet:Display: Package.Load
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:248][  0]LogCookCommandlet:Display:     NumPackagesLoaded=197
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:259][  0]LogCookCommandlet:Display:     LoadPackageTimeSec=12.396496
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:279][  0]LogCookCommandlet:Display: Package.Save
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:281][  0]LogCookCommandlet:Display:     NumPackagesSaved=425
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:292][  0]LogCookCommandlet:Display:     SavePackageTimeSec=15.788893
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:303][  0]LogCookCommandlet:Display:     TagPackageExportsPresaveTimeSec=0.388728
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:314][  0]LogCookCommandlet:Display:     TagPackageExportsTimeSec=0.103818
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:325][  0]LogCookCommandlet:Display:     ResetLoadersForSaveTimeSec=0.494355
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:336][  0]LogCookCommandlet:Display:     TagPackageExportsGetObjectsWithOuter=0.004742
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:347][  0]LogCookCommandlet:Display:     TagPackageExportsGetObjectsWithMarks=0.000355
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:358][  0]LogCookCommandlet:Display:     SerializeImportsTimeSec=0.000000
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:369][  0]LogCookCommandlet:Display:     SortExportsSeekfreeInnerTimeSec=0.287856
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:380][  0]LogCookCommandlet:Display:     SerializeExportsTimeSec=0.167034
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:391][  0]LogCookCommandlet:Display:     SerializeBulkDataTimeSec=0.204236
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:402][  0]LogCookCommandlet:Display:     AsyncWriteTimeSec=0.012817
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:413][  0]LogCookCommandlet:Display:     MBWritten=0.000000
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:424][  0]LogCookCommandlet:Display: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:441][  0]LogCookCommandlet:Display: Cook Profile
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:446][  0]LogCookCommandlet:Display: ============
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:457][  0]LogCookCommandlet:Display:  0.CookWallTimeSec=63.977173
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:468][  0]LogCookCommandlet:Display:  0. 0.StartupWallTimeSec=17.278940
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:479][  0]LogCookCommandlet:Display:  0. 1.NewCookTimeSec=46.693762
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:490][  0]LogCookCommandlet:Display:  0. 1. 0.StartCookByTheBookTimeSec=10.786373
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:501][  0]LogCookCommandlet:Display:  0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000004
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:512][  0]LogCookCommandlet:Display:  0. 1. 1.TickCookOnTheSideTimeSec=35.875422
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:523][  0]LogCookCommandlet:Display:  0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=0.481416
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:534][  0]LogCookCommandlet:Display:  0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=29.057492
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:545][  0]LogCookCommandlet:Display:  0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=8.171372
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:556][  0]LogCookCommandlet:Display:  0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=5.305931
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:567][  0]LogCookCommandlet:Display:  0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.034579
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:578][  0]LogCookCommandlet:Display:  0. 1. 2.TickLoopGCTimeSec=0.000000
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:589][  0]LogCookCommandlet:Display:  0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000015
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:600][  0]LogCookCommandlet:Display:  0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000017
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:611][  0]LogCookCommandlet:Display:  0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000016
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:622][  0]LogCookCommandlet:Display:  0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000005
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:633][  0]LogCookCommandlet:Display: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:644][  0]LogCookCommandlet:Display: DDC Summary Stats
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:655][  0]LogCookCommandlet:Display: =================
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:666][  0]LogCookCommandlet:Display: TotalGetHits  =      1080
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:677][  0]LogCookCommandlet:Display: TotalGets     =      1081
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:688][  0]LogCookCommandlet:Display: TotalHitPct   =  0.999075
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:698][  0]LogCookCommandlet:Display: LocalHitPct   =  0.820537
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:709][  0]LogCookCommandlet:Display: SharedHitPct  =  0.000000
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:719][  0]LogCookCommandlet:Display: OtherHitPct   =  0.178538
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:730][  0]LogCookCommandlet:Display: MissPct       =  0.000925
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:741][  0]LogCookCommandlet:Display: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:752][  0]LogCookCommandlet:Display: DDC Resource Stats
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:762][  0]LogCookCommandlet:Display: =======================================================================================================
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:774][  0]LogCookCommandlet:Display: Asset Type                          Total Time (Sec)  GameThread Time (Sec)  Assets Built  MB Processed
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:784][  0]LogCookCommandlet:Display: ----------------------------------  ----------------  ---------------------  ------------  ------------
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:796][  0]LogCookCommandlet:Display: Texture (Streaming)                            21.16                   0.00             0        215.36
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:806][  0]LogCookCommandlet:Display: MaterialShader                                  4.67                   4.67             0         30.27
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:817][  0]LogCookCommandlet:Display: StaticMesh                                      0.66                   0.66             0         10.31
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:828][  0]LogCookCommandlet:Display: PhysX (BodySetup)                               0.49                   0.49             0          6.46
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:838][  0]LogCookCommandlet:Display: NavCollision                                    0.14                   0.14             0          0.05
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:849][  0]LogCookCommandlet:Display: SoundWave                                       0.08                   0.08             0          0.91
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:860][  0]LogCookCommandlet:Display: GlobalShader                                    0.03                   0.03             0          0.31
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:870][  0]LogCookCommandlet:Display: ReflectionCapture                               0.03                   0.03             1          3.00
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:881][  0]LogCookCommandlet:Display: Texture (Inline)                                0.00                   0.00             0         31.35
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:892][  0]LogCookCommandlet:Display: DistanceField                                   0.00                   0.00             0          0.00
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:903][  0]LogInit:Display: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:913][  0]LogInit:Display: Warning/Error Summary (Unique only)
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:924][  0]LogInit:Display: -----------------------------------
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:935][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Material /Engine/EngineMaterials/DefaultTextMaterialOpaque.DefaultTextMaterialOpaque'
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:946][  0]LogInit:Display: LogUObjectBase:Warning: -------------- Default Property warnings and errors:
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:956][  0]LogInit:Display: LogUObjectBase:Warning: Error: CDO Constructor (TextRenderComponent): Failed to find /Engine/EngineMaterials/DefaultTextMaterialOpaque
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:967][  0]LogInit:Display: LogCook:Warning: Found unparsable ini setting Windows.EditorPerProjectUserSettings:DetailCategories:FirstPersonCharacter_C.Character Movement: Walking:0 for platform HTML5, invalidating cook.
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:978][  0]LogInit:Display: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:988][  0]LogInit:Display: Success - 0 error(s), 4 warning(s)
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.25:999][  0]LogInit:Display: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: 
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: Execution of commandlet took:  47.66 seconds
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.28:436][  0]LogOnline:Display: Unloading online subsystem: FACEBOOK
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.28:468][  0]LogOnline:Display: Unloading online subsystem: NULL
     UATHelper: Packaging (HTML5): UE4Editor-Cmd: [2017.02.12-12.27.28:479][  0]LogOnline:Display: Unloading online subsystem: STEAM
     UATHelper: Packaging (HTML5): CommandUtils.Run: Run: Took 67,9162172s to run UE4Editor-Cmd.exe, ExitCode=0
     UATHelper: Packaging (HTML5): Project.Cook: ********** COOK COMMAND COMPLETED **********
     UATHelper: Packaging (HTML5): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
     UATHelper: Packaging (HTML5): Project.WriteStageCommandline: Creating UE4CommandLine.txt
     UATHelper: Packaging (HTML5): Project.CreateStagingManifest: Creating Staging Manifest...
     UATHelper: Packaging (HTML5): Project.CleanStagingDirectory: Cleaning Stage Directory: C:\Users\Fernando\Documents\Unreal Projects\uberlandia\Saved\StagedBuilds\HTML5
     UATHelper: Packaging (HTML5): Project.CreatePakUsingStagingManifest: Creating pak using staging manifest.
     UATHelper: Packaging (HTML5): Project.RunUnrealPak: Running UnrealPak *******
     UATHelper: Packaging (HTML5): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.14\Engine\Binaries\Win64\UnrealPak.exe "C:\Users\Fernando\Documents\Unreal Projects\uberlandia\Saved\StagedBuilds\HTML5\uberlandia\Content\Paks\uberlandia-HTML5.pak" -create="C:\Users\Fernando\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4
     .14\PakList_uberlandia-HTML5.txt" -installed -order="C:\Users\Fernando\Documents\Unreal Projects\uberlandia\Build\HTML5\FileOpenOrder\CookerOpenOrder.log" -UTF8Output -multiprocess -compress
     UATHelper: Packaging (HTML5): UnrealPak: LogPakFile:Display: Loading response file C:\Users\Fernando\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.14\PakList_uberlandia-HTML5.txt
     UATHelper: Packaging (HTML5): UnrealPak: LogPakFile:Display: Added 1182 entries to add to pak file.
     UATHelper: Packaging (HTML5): UnrealPak: LogPakFile:Display: Loading pak order file C:\Users\Fernando\Documents\Unreal Projects\uberlandia\Build\HTML5\FileOpenOrder\CookerOpenOrder.log...
     UATHelper: Packaging (HTML5): UnrealPak: LogPakFile:Display: Finished loading pak order file C:\Users\Fernando\Documents\Unreal Projects\uberlandia\Build\HTML5\FileOpenOrder\CookerOpenOrder.log.
     UATHelper: Packaging (HTML5): UnrealPak: LogPakFile:Display: Collecting files to add to pak file...
     UATHelper: Packaging (HTML5): UnrealPak: LogPakFile:Display: Collected 1182 files in 0.01s.
     UATHelper: Packaging (HTML5): UnrealPak: LogPakFile:Display: Added 1182 files, 104989675 bytes total, time 13.60s.
     UATHelper: Packaging (HTML5): UnrealPak: LogPakFile:Display: Compression summary: 39.38% of original size. Compressed Size 102879840 bytes, Original Size 261221328 bytes. 
     UATHelper: Packaging (HTML5): CommandUtils.Run: Run: Took 14,1180256s to run UnrealPak.exe, ExitCode=0
     UATHelper: Packaging (HTML5): Project.RunUnrealPak: UnrealPak Done *******
     UATHelper: Packaging (HTML5): Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: C:\Users\Fernando\Documents\Unreal Projects\uberlandia\Saved\StagedBuilds\HTML5
     UATHelper: Packaging (HTML5): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED **********
     UATHelper: Packaging (HTML5): Project.Package: ********** PACKAGE COMMAND STARTED **********
     UATHelper: Packaging (HTML5): HTML5Platform.Package: Package C:\Users\Fernando\Documents\Unreal Projects\uberlandia\uberlandia.uproject
     UATHelper: Packaging (HTML5): HTML5Platform.Package: Setting Emscripten SDK for packaging..
     UATHelper: Packaging (HTML5): emcc ExitCode: 0
     UATHelper: Packaging (HTML5): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.14\Engine\Extras\ThirdPartyNotUE\emsdk\Win64\python\2.7.5.3_64bit\python.exe "C:\Program Files\Epic Games\UE_4.14\Engine\Extras\ThirdPartyNotUE\emsdk\emscripten\incoming\tools\file_packager.py" "C:\Users\Fernando\Documents\Unreal Projects\uberlandia\Binaries\HTML5\uberlandi
     a.data" --preload . --js-output="C:\Users\Fernando\Documents\Unreal Projects\uberlandia\Binaries\HTML5\uberlandia.data.js"
     UATHelper: Packaging (HTML5): python: Traceback (most recent call last):
     UATHelper: Packaging (HTML5): python:   File "C:\Program Files\Epic Games\UE_4.14\Engine\Extras\ThirdPartyNotUE\emsdk\emscripten\incoming\tools\file_packager.py", line 845, in 
     UATHelper: Packaging (HTML5): python:     ''' % json.dumps(metadata))
     UATHelper: Packaging (HTML5): python:   File "C:\Program Files\Epic Games\UE_4.14\Engine\Extras\ThirdPartyNotUE\emsdk\Win64\python\2.7.5.3_64bit\lib\json\__init__.py", line 243, in dumps
     UATHelper: Packaging (HTML5): python:     return _default_encoder.encode(obj)
     UATHelper: Packaging (HTML5): python:   File "C:\Program Files\Epic Games\UE_4.14\Engine\Extras\ThirdPartyNotUE\emsdk\Win64\python\2.7.5.3_64bit\lib\json\encoder.py", line 207, in encode
     UATHelper: Packaging (HTML5): python:     chunks = self.iterencode(o, _one_shot=True)
     UATHelper: Packaging (HTML5): python:   File "C:\Program Files\Epic Games\UE_4.14\Engine\Extras\ThirdPartyNotUE\emsdk\Win64\python\2.7.5.3_64bit\lib\json\encoder.py", line 270, in iterencode
     UATHelper: Packaging (HTML5): python:     return _iterencode(o, 0)
     UATHelper: Packaging (HTML5): python: UnicodeDecodeError: 'utf8' codec can't decode byte 0xe2 in position 47: invalid continuation byte
     UATHelper: Packaging (HTML5): CommandUtils.Run: Run: Took 1,6421667s to run python.exe, ExitCode=1
     UATHelper: Packaging (HTML5): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:1): C:\Program Files\Epic Games\UE_4.14\Engine\Extras\ThirdPartyNotUE\emsdk\Win64\python\2.7.5.3_64bit\python.exe "C:\Program Files\Epic Games\UE_4.14\Engine\Extras\ThirdPartyNotUE\emsdk\emscr
     ipten\incoming\tools\file_packager.py" "C:\Users\Fernando\Documents\Unreal Projects\uberlandia\Binaries\HTML5\uberlandia.data" --preload . --js-output="C:\Users\Fernando\Documents\Unreal Projects\uberlandia\Binaries\HTML5\uberlandia.data.js". See logfile for details: 'python-2017.02.12-10.27.44.txt' 
     UATHelper: Packaging (HTML5):    em AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
     UATHelper: Packaging (HTML5):    em AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
     UATHelper: Packaging (HTML5):    em HTML5Platform.Package(ProjectParams Params, DeploymentContext SC, Int32 WorkingCL)
     UATHelper: Packaging (HTML5):    em Project.Package(ProjectParams Params, Int32 WorkingCL)
     UATHelper: Packaging (HTML5):    em BuildCookRun.DoBuildCookRun(ProjectParams Params)
     UATHelper: Packaging (HTML5):    em BuildCookRun.ExecuteBuild()
     UATHelper: Packaging (HTML5):    em AutomationTool.BuildCommand.Execute()
     UATHelper: Packaging (HTML5):    em AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
     UATHelper: Packaging (HTML5):    em AutomationTool.Automation.Process(String[] Arguments)
     UATHelper: Packaging (HTML5):    em AutomationTool.Program.MainProc(Object Param)
     UATHelper: Packaging (HTML5):    em AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
     UATHelper: Packaging (HTML5):    em AutomationTool.Program.Main()
     UATHelper: Packaging (HTML5): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
     UATHelper: Packaging (HTML5): BUILD FAILED
     PackagingResults:Error: Error Unknown Erro
 
 r

Product Version: UE 4.14
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asked Feb 13 '17 at 01:47 AM in Packaging & Deployment

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FernandoZares
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avatar image HaxO Feb 13 '17 at 03:40 PM

Was this built in the editor or in frontend?

avatar image FernandoZares Feb 13 '17 at 07:14 PM

In the editor. I`ve tried my best to thoroughly search for the error and for my understanding, there`s something wrong with the utf8 trying to uncode something that I don`t know. How could I fix the python to skip or uncode this 0xe2?

avatar image HaxO Feb 13 '17 at 07:28 PM

Yea, HTML5 builds don't seem to work well from the editor, check out : https://docs.unrealengine.com/latest/INT/Engine/Deployment/UnrealFrontend/

I've done a couple html5 builds and always had to use the Frontend.

avatar image FernandoZares Feb 13 '17 at 07:35 PM

Thank you very much for the assistance. You have no idea how much this is important to be deployed to html5 as soon as possible. I`ll follow your instructions. Once again, thank you very much

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You're going to create a custom profile in the front end and use these settings. Make sure to run the front end as an admin as well.

Here are some settings that have worked for me.

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answered Feb 13 '17 at 07:36 PM

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HaxO
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