Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Changing the size of a plane using c++?

I can easily change the size of an object using blueprints however could somebody show me how to do it dynamically using c++? I've looked around and questions like this have been asked however they are all now updated and don't work.

Product Version: UE 4.14
more ▼

asked Feb 12 '17 at 05:24 PM in C++ Programming

avatar image

31 5 7 8

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

I think you just call the SetWorldScale3D() function.

 UYourMesh.SetWorldScale3D(FVector NewScale);
 UYourMesh.SetWorldScale3D(1.0, 1.0, 1.0);

Would something like this do? Check the blueprint name, they are the same names, as well as the same inputs. https://answers.unrealengine.com/questions/39683/using-a-c-mesh-variable-in-blueprint.html

more ▼

answered Feb 13 '17 at 08:24 PM

avatar image

625 58 65 306

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question