How can I set focus navigation for widgets added to a scroll box?
In our menu, we have a map rotation where we add widgets with the new maps. For the player's controller navigation, we are using a "Has Player Focus?" node to highlight the button. However, when widgets are added to our map scrollbox, they can't have explicit navigation settings because there is no "set widget navigation" or anything along those lines that I can find. I planned on just adding them to an array and setting the focus for each based of that. I can't find a way to do that though. Any ideas?
asked Feb 12 '17 at 11:43 PM in Blueprint Scripting
Here is what I did, in the event graph on the umg, get your scrollbox and find the function "Scroll Widget into View" if you have an array of buttons already set, you can check if one of them is selected and if so take that button & put it into the widget to find section of the Scroll Widget into View. Here is a picture for reference
answered Feb 20 '17 at 09:34 PM
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