I really need help. I try to set up my multiplayer since months but it doesnt work. If my server send an event my client see it, but if my client try to send an event to the server that he can send it to all clients, it fails. This is how my bp works:
Maybe somebody has time and fun to look over my whole project to find out what´s wrong. If not I´m really thankful about every idea.
I hope somebody can fix my problem! If you need some more information just ask!
asked Feb 13 '17 at 12:11 PM in Using UE4
I think the reason why your client can't call the server RPC here is because the client doesn't own the DoorFrameBP instance. To handle this you can try this:
Hope I was clear :) Good luck !
answered Feb 13 '17 at 12:36 PM
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