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How do I allow player to have a fixed jump arc

Hi, I am using the template blueprint for jumping in ue4 paper 2d, how do I allow the character to have a fixed jump arc regardless of acceleration or speed like in a game like mega-man, any help would be greatly appreciated thanks.

Product Version: UE 4.12
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asked Feb 14 '17 at 01:51 AM in Blueprint Scripting

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theoofth
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You could use a spline component and make the player follow that unless they collide with something in the way of the arc.

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answered Feb 14 '17 at 12:40 PM

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MonsOlympus
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avatar image theoofth Feb 14 '17 at 04:47 PM

just asking (since I'm new to game development) does the spline component apply to paper 2d

avatar image MonsOlympus Feb 14 '17 at 06:16 PM

Im entirely not sure I have never used it, I just assumed Paper2d would just be 3d with a locked axis. Just give it a go, it should be in the component view of your Character BP.

avatar image theoofth Feb 14 '17 at 10:30 PM

ok thanks for your help

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