How do I allow player to have a fixed jump arc
Hi, I am using the template blueprint for jumping in ue4 paper 2d, how do I allow the character to have a fixed jump arc regardless of acceleration or speed like in a game like mega-man, any help would be greatly appreciated thanks.
You could use a spline component and make the player follow that unless they collide with something in the way of the arc.
answered Feb 14 '17 at 12:40 PM
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