How do I allow player to have a fixed jump arc

Hi, I am using the template blueprint for jumping in ue4 paper 2d, how do I allow the character to have a fixed jump arc regardless of acceleration or speed like in a game like mega-man, any help would be greatly appreciated thanks.

You could use a spline component and make the player follow that unless they collide with something in the way of the arc.

just asking (since I’m new to game development) does the spline component apply to paper 2d

Im entirely not sure I have never used it, I just assumed Paper2d would just be 3d with a locked axis. Just give it a go, it should be in the component view of your Character BP.

ok thanks for your help