[Feature Request] Name Pin for Spawn Actor From Class Node
Developing through Blueprints there is currently no way, that I could figure out, to set the name of the Actor you are spawning to a custom name. All spawned actors are given a name automatically. Could it be possible to expose a pin that will allow us to give actors we are spawning a specific name? If this feature request exists could you please direct me to it so I can up-vote. Thank you!
asked Feb 13 '17 at 11:27 PM in Blueprint Scripting
I think the reason this doesnt exist is to avoid duplicate names, thats why its better to let the engine handle it because it can lead to quite severe issues if left unchecked. If you need a tag or a unique name you can add them immediately after spawn.
answered Feb 14 '17 at 12:30 AM
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