Unreal Engine 4.14 Linux "No compiler was found"
I've just installed Unreal Engine 4.14 on Kubuntu and cannot create a new C++ project. At the bottom of the Unreal Project Browser window, the following is displayed (with a red background):
! No compiler was found. In order to use C++ template, you must first install an IDE to edit source code.
In Engine/Config/Linux/LinuxEngine.ini I have modified the "PreferredAccessor" to:
I have also created soft links to clang++-3.9 and clang-3.9:
Unfortunately, the above has not worked, I am still unable to create a new C++ project (the "Create Project" button remained grayed out).
Performed a clean install of Ubuntu 16.10, Unreal Engine 4.14, Clang 3.9 and CodeLite 9.2. Everything now works as expected.
answered Feb 15 '17 at 12:53 AM
Try adding an alternative so /usr/bin/clang file exists. The code only checks for versions it knows that the engine can be compiled with, and although 4.14 should support clang 3.9, maybe it was missed.
answered Feb 14 '17 at 11:02 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here