Pixelation that worsens with distance, in preview and in launched game

I’m experiencing pixelation that seems to worsen with distance to my mesh.

Things I’ve tried:

  • Check Engine Scalability settings:

  • Switch between Temporal AA, FXAA, MSAA
  • Disable motion blur
  • Restart the editor
  • Create a whole new project from the basic/minimal template and drop my object in