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Reduce antialiasing in template games


I've wanted to reduce the anti-aliasing ratio in my game, which is based on the C++ top-down template. The only setting I found was the In-Editor setting of MSAA which does not affect any separate game window.

Where is the setting for it located ?

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asked Jun 14 '14 at 05:06 AM in Rendering

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have you checked under post process volume settings? There should be a box there that lets you set None, Temporal or FXAA. Where did you see the MSAA option?

I am not sure if there is a way to tweak the application of any of the AA solutions.

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answered Jun 16 '14 at 06:25 PM

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avatar image DrHobo Jun 16 '14 at 06:59 PM

Thanks for your reply. I have found your settings under GlobalPostProcessVolume.

The FXAA are in Project Settings ->Rendering -> Editor.

This UE editor manual page speaks of it but tells how limited it is used in the editor. https://docs.unrealengine.com/latest/INT/Engine/Rendering/PostProcessEffects/AntiAliasing/index.html. It's not my concern unless you can explain its impact more clearly.


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