[Perforce] Unable to save, even while checked out.

Hey Ue4 troubleshooters! I currently have an issue with being able to work with source control. Upon use in U4 i’ll check out a blueprint, modify it, and proceed to check it back in but upon doing so Unreal states the the asset cannot be saved. Gives me the options of cancel, continue, and retry. The first 2 are pretty much the same, closes the current asset and moves on, the third attempts to retry and more often than not it does nothing.I’m currently working off of a local network drive with a partner. The work space is placed in a folder above the ue4 project. Both of us connect to using that work space, then we connect in ue4. No issues till we try to save anything. As well we cant see when one person checks something out.

Thanks for any help in advance.