UnrealBuildTool Compilation Error?

Trying to compile in Unreal Editor 4 (Conan Exiles Dev Kit Version) and it’s throwing me this error when compiling:

- Could not read build version
- Creating makefile for hot reloading (no existing makefile)
- ERROR: System.NullReferenceException: Object reference not set to instance of object.
-   at UnrealBuildTool.RulesAssembly.CreateTargetRules(String TargetName,TargetInfo Target, Boolean binEditorRecompile, FileReference& TargetFileName)
-   at UnrealBuildTool.RulesAssembly.CreateTargetRules(String TargetName,TargetInfo Target, Boolean binEditorRecompile, FileReference& TargetFileName)
-   at UnrealBuildTool.UEBuildTarget.CrateTarget(TargetDescriptor Desc)
-   at UnrealBuildTool.UnrealBuildTool.RunUBT(Strong[], Arguments, FileReference ProjectFile)

Any help with this issue would be most welcome, thanks!

Hello ThatShamanGuy,

Unfortunately we do not provide support for the Conan Exiles Dev Kit here as that is supported by Funcom. You can send any questions you have about the Conan Exiles Dev Kit to them by using the form on this page

Have a nice day!

Thanks I guess…