Does anyone know how to implement a two-wheeled vehicle without it falling over?
I'm trying to implement a bike, from blender to UE4. After a lengthy argument with UE4 and blender I've finally figured out how to consistently implement four wheeled vehicles. Two wheelers, however, tend to act a little odd and then just fall over. Does anyone know how to implement a bike/motorcycle in such a way that it will stand upright when stationary?
asked Jun 14 '14 at 11:16 AM in Using UE4
the way i did it in ut2004/ut3/udk and now when i get time in UE4 is to use invisible side wheels (stabilizers / training wheels like on a kids bike) just add a bone on each side, not perfect as the bike won't lean into the turn but at least it doesn't fall over
answered Jun 14 '14 at 03:58 PM
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