Activating LPV makes ue 4.15 crash
when activating the Light Propagation Volume in the 4.15 by adding "r.LightPropagationVolume = 1" in the ConsoleVariables.ini file, the editor crahes at startup. By the way the LPV is inusable in the 4.15 actual version of the editor. (note that the 4.15 directory is different from stables versions, which are by default in Program Files. 4.15 is in Programs)
Hey Teapot Creation,
Thank you for the update. I have reproduced this issue and logged a report for it here: https://issues.unrealengine.com/issue/UE-42135
You can track the report's status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
answered Feb 20 '17 at 03:04 PM
Alright, I found the issue. Activation Forward Shading AND Light Propagation Volume make the editor unable to launch the project and crash. Does someone have the issue too ? Is that a known issue with 4.15 ?
answered Feb 20 '17 at 08:37 AM
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