How do i use GetComponentsByClass() in C++
Could someone please explain to me how to properly use this. I need to get all the static mesh components from an actor. I found the documentation but it really doesn't explain much to me.
This is the closest I've got without causing errors. The only issue is that The array is empty when it should be returning something.
I got this from LevelSequenceSpawnRegister.cpp using grepWin, should help you out I hope :)
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