x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

[Request] Smart InterpActors

One thing that I keep asking myself is if Maya can animate non-bone objects, why can't Rocket?

It would serve Rocket to be less procedural and more intuitive by giving special treatment to non-bone actors that possess curve animation data in them. First thing the engine would do when it sees an object with animation data is to recognize if an asset has bone data in it. If it does, the engine reads it in as a skeletalmesh with animation and all the usual special treatment that entails. However, if it doesn't, the engine will automatically convert the actor into an interpactor, and treat the curve animations as Matinee movement data (InterpData?).

In all, I'd like to not have to make an explicit conversion to an interpactor class if the engine already possesses the innate ability to read this sort of thing from an FBX file.

Product Version: Not Selected
Tags:
more ▼

asked Mar 11 '14 at 03:13 AM in Using UE4

avatar image

ue4-archive ♦♦ STAFF
49.9k 3665 1991 9119

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi Markus,

I have created a report for your feature request and submitted it into our feedback database. Thank you for your input. If there is anything else that you would like included in a future build of Rocket, please let us know.

Thanks,

Alexander

more ▼

answered Mar 11 '14 at 03:13 AM

avatar image

ue4-archive ♦♦ STAFF
49.9k 3665 1991 9119

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question