Input wont work unless mouse1 is pressed

Hey there!

I’ve ran into a really weird issue, when the game starts I can’t move my characters (with wasd or gamepad) but when I press mouse1 or mouse2(attack1 or attack2) the input is restored. The funny thing is I have the attacks assigned to my gamepad aswell, but they wont activate input if they are pressed. I was working on a mechanic where if you pressed attack then movement would be disabled briefly. Naturally I thought the issue was in the function, but when i removed the function (everything relating to it), the problem was still there!

Has anyone else had a similar issue?

-SamuelB

Ok, I’m pretty sure this is some kind of bug, I just tried the game in standalone, and the input issue is gone.

This is the editor thing, If you launch the game on external window or standalone game, eveyrthing is fine.

Yeah, it also seems to be something to do the game not knowing where to possess the gamepad. Via standalone I can control both of my player with the gamepad at the same time, but I can move them separately with wasd.

In other words if I should run the game with 2 computers then it should work fine, as it is a network based game.