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Parallax Occlussion Mapping not functioning in a specific project


I am currently trying to implemet PoM into a group project, but the paralax effect won't show up in in-game/engine. It also won't show up in the material editor.

I have tried the EXACT same material in a different project and it works there, so I am wondering is there a project specific setting that can disable parallax mapping?

Product Version: UE 4.14
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asked Feb 16 '17 at 12:32 PM in Rendering

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Chico Spans
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Parallax material function has quality switches inside. Maybe it is project quality/platform settings that are interfering with it ?

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answered Feb 17 '17 at 10:03 AM

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avatar image Ed Burgess ♦♦ STAFF Mar 22 '17 at 01:38 PM

Deathrey is correct, when you pick your target hardware (mobile or desktop) as well as if it's high quality/scaleable 2D it will pick different project settings. You will have to just compare project settings.

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