Parallax Occlussion Mapping not functioning in a specific project
I am currently trying to implemet PoM into a group project, but the paralax effect won't show up in in-game/engine. It also won't show up in the material editor.
I have tried the EXACT same material in a different project and it works there, so I am wondering is there a project specific setting that can disable parallax mapping?
asked Feb 16 '17 at 12:32 PM in Rendering
Parallax material function has quality switches inside. Maybe it is project quality/platform settings that are interfering with it ?
answered Feb 17 '17 at 10:03 AM
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