Some code only works when the BP is open in a seprate window.
I'm experiencing a bug in 4.15 that doesn't properly use my code inside my character BP correctly unless i have the BP window open, not just in a tab in the editor but a separate window.
What this does is that: It executes upon pressing jumping button if character has a jetpack it does this bit. When the jumping button is release character stops using the jetpack and the loops stops/breaks. It all executes but the character doesn't fly unless i have this character BP dragged out of the tabs on the editor. See pic for example of what i mean with dragged out.
So if the BP isn't open or in the tabs on in the editor that character doesn't "fly", it tries seemingly but it doesn't get enough force. All i'm doing is just dragging the BP from tabs so it ends up in a open window and it works again. I can do this while simulating.
asked Feb 16 '17 at 01:50 PM in Bug Reports
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.
answered Feb 23 '17 at 07:58 PM
Thomas G ♦♦ STAFF
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