SetRelativeRotation with Pawn Control Rotation On?
Hello , I am currently making a game and in my actor I have had my Pawn Control Rotation set ON because its a FPS that I am making , and I am doing a lean feature when you lean , you'll have a little bit of a camera rotation , but when I tried the "SetRelativeRotation" with Pawn Control Rotation ON , it doesn't work , with the Pawn Control Rotation OFF , it works perfectly , the "SetRelativeLocation" works with both on and off , I am just wondering how do you make your camera rotate while walking around etc with Pawn Control Rotation ON? Thank you very much
asked Feb 16 '17 at 03:10 PM in Blueprint Scripting
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