NavMesh - Distance from wall ?
Hello everybody ! I have a question about NavMesh and distance to obstacle : Is there a way to modify the distance between an obstacle and the NavMesh "green zone" so that bigger characters don't glitch into the walls ? I need it to be bigger just for a few pawns, not for all ! I'm taking about that : Thanks ! :)
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Go to Project Settings > Navigation System > Supported Agents and make sure you have an entry for every distinctive agent "type" you want to support. Note that every entry will have a separate navmesh instance, you might want to keep it as low as possible, for memory's sake. Cheers, --mieszko
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