Game keeps running even after shutdown on Steam
I just upgraded to Unreal 4.15 in the Epic Games Launcher (was using the GitHub source of 4.15 beforehand) and I've run into a number of problems. After resolving or hacking them away I uploaded a build of my game on Steam.
First of all, the game is never on focus as soon as it's open so the user needs to click on the window on the PC to actually hear the sounds and get better performance, but the bigger problem is that the app isn't marked as closed and Steam has a bunch of problems since the App is still "running". I should mention that the game is for VR.
Is this something anyone else has noticed? Has it happened before?
asked Feb 17 '17 at 01:07 AM in Bug Reports
Have you tried implementing a system where on a key press, you have an Execute Console Command node to execute the "Quit" command? Just to test if this gives you the same behavior.
If the process is not running, I feel that this may be more of an issue on Steam's end. It might be worth also contacting their support to see if they have any additional suggestions.
answered Feb 17 '17 at 03:12 PM
Sean L ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here