UE4 doesn't recognize Android
it's simple problem, i think! I did all of the andorid setting, but the "PLATFORM_ANDROID" is always zero. (PLATFORM_WINDOW is 1) Anything else that i do for android? When I build project in Visual Studio 13, it success. And when I execute project in UE4(4.9.2), it success too on Android. What am I wrong?
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