UE4 doesn't recognize Android

it’s simple problem, i think!
I did all of the andorid setting, but the “PLATFORM_ANDROID” is always zero. (PLATFORM_WINDOW is 1)
Anything else that i do for android?
When I build project in Visual Studio 13, it success.
And when I execute project in UE4(4.9.2), it success too on Android.
What am I wrong?
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[link text][1]

log file
[1]: 126977-log.txt (620 KB)