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Creating an instance for a button on a UMG

Hi I made a UMG that needs to be placed multiple times, however I need to create an instance for the button when pressed, an event activates for that specific instance of the UMG that's pressed that way when the button is hit, they don't all activate at once. How would I go about doing this?

Product Version: UE older version
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asked Feb 18 '17 at 07:01 AM in Using UE4

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ZeroFender
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