How do i get the name of the streaming level that actor is present in.
Hello, I would like to make a save/load level loading system and I need to get the level name that the actor is in at that moment. I've tried using "Get Current Level Name" function, but it returns the main persistent level name, not the sub-level that the actor is at that moment. Thanks in advance.
asked Feb 19 '17 at 09:05 AM in Blueprint Scripting
Here you go:
For some reason all the ULevel-s are called PersistentLevel. Sounds like a bug to me, but who knows. Their outers have the name we are looking for tho.
I spent more time on the internet trying to find an answer to this question than I did in visual studio to find the solution of my own.
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