UMG Double click
So I have a 3D widget on a actor, when the actor is interacted I switch to a preset camera, and activate mouse interaction.
Now sometimes when I interact it wont allow the mouse to fire a click event at all, sometimes it allows it and works on one click (Which is what I want) and other times it will only allow for a double click event.
Sometimes it works on one click for awhile but then reverts back to a double click, I have tried setting the input mode to UI and game when the actor is interacted with but it produces the same results.
So i found my issue Sometimes after click it stops firing my pressed line and only works if i double click
I have tried removing the var but still have the same issue after a few clicks it starts requiring a double click to fire the pressed line.
asked Feb 19 '17 at 03:41 PM in Blueprint Scripting
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