Packaging Error: PackagingResults:Error: Error Unknown Cook Failure

Hi, I am new to Unreal engine 4 and I have entered a video game dev. competition through my school. The project was originally due 2 months from 2/19/2017 but they have now changed the date to 2/21/2017 I am ready for a test build. and when I build I get this error PackagingResults:Error: Error Unknown Cook Failure. i have deleted the saved and immediate files restarted the engine. Anyways I need the packaged product in 24 hours and i have no idea want to do. the logs are bellow

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Hi Fallingman,

Your assets contain multiple errors that fail the cook, if you open up the log yourself and search for error: you will find them. Here are the ones that should be fixed;

  • UE4Editor-Cmd: [2017.02.19-17.19.40:732][ 0]LogBlueprint:Error: [Compiler PersistentLevel.Level_0] Error Couldn't find object for bound event node K2Node_ActorBoundEvent_2 from Source: /Game/Maps/Level_0.Level_0:PersistentLevel.Level_0
  • UE4Editor-Cmd: [2017.02.19-17.23.03:744][ 0]LogBlueprint:Error: [Compiler Tutorial_Widget] Error The type of Object is undetermined. Connect something to K2Node_DynamicCast_7 to imply a specific type. from Source: /Game/Help/Tutorial_Widget.Tutorial_Widget
  • UE4Editor-Cmd: [2017.02.19-17.23.14:866][ 0]LogWindows:Error: Failed to find dependency index for BlueprintGeneratedClass /Game/Help/BP_Tutorial.BP_Tutorial_C (Blueprint /Game/Help/BP_Tutorial_Intro.BP_Tutorial_Intro)

Hope that helps. Cheers,

Thank you so much!!! You just saved my team from a ‘No Go’ and months of work wasted.