Nativisation issue: fatal error on run project
Hi there - I can compile my project fine (both normally and with nativisation), but when nativising, even exclusively one simple blueprint, I get the following error when attempting to run the packaged game:
Fatal error: [File:C:\Unreal4_15_0Source\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 1558] FAsyncPackage::FindExistingImport class mismatch EnumProperty != ByteProperty
KERNELBASE.dll!0x0000000056377788 SN2CPP.exe!0x00000000B0FD41BA SN2CPP.exe!0x00000000B0DF78AA SN2CPP.exe!0x00000000B0D7D428 SN2CPP.exe!0x00000000B1058607 SN2CPP.exe!0x00000000B106D605 SN2CPP.exe!0x00000000B1055B7E SN2CPP.exe!0x00000000B1031AEF SN2CPP.exe!0x00000000B1070CAE SN2CPP.exe!0x00000000B107777B SN2CPP.exe!0x00000000B109836F SN2CPP.exe!0x00000000B10974D8 SN2CPP.exe!0x00000000B105DE45 SN2CPP.exe!0x00000000B11F0ACA SN2CPP.exe!0x00000000B11F0339 SN2CPP.exe!0x00000000B1208CFB SN2CPP.exe!0x00000000B1213C71 SN2CPP.exe!0x00000000B1213193 SN2CPP.exe!0x00000000B2EA8138 SN2CPP.exe!0x00000000B0C0A8B8 SN2CPP.exe!0x00000000B0C0A022 SN2CPP.exe!0x00000000B0C0A19A SN2CPP.exe!0x00000000B0C1B4D8 SN2CPP.exe!0x00000000B4C7961B KERNEL32.DLL!0x0000000056D38364 ntdll.dll!0x00000000591670D1 ntdll.dll!0x00000000591670D1
Any advice would be fantastic. Many thanks, Lawrence
It took a while to coordinate getting the Generic Shooter authorized to check out for testing nativisation. My results following your repro steps were (Following steps for Exclusive Nativization):
When I nativised that file, it would not successfully compile due to other erros so I attempted to repro the issue by nativising the ThirdPersonCharacter Blueprint from the Third Person Blueprint project template. (Note that the Generic Shooter is currently not tested/approved for UE4.15 so this may be the cause of the issue.)
This compiled successfully with the nativised asset, so the issue does not appear to be with a bug with nativisition per se, but something that needs to be adjusted in the Generic Shooter file to work with nativization.
If you can reproduce the issue with a project that is meant to work with UE4.15 specifically, we will continue to investigate the issue.
answered Mar 07 '17 at 09:31 PM
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