[Closed] Media Player speed on Sequencer Render out
I have a media texture applied to a mesh and it's playing a video. It works fine when I play in editor, but when I render out the video from Sequencer, the video plays way too fast. I tried setting the Play rate in blueprints, but did nothing. How do I get it to play at normal speed when rendering out a video/image sequence?
asked Feb 20 '17 at 12:47 PM in Rendering
The question has been closed Feb 20 '17 at 06:56 PM by gmpreussner for the following reason:
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