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audio radar geiger counter

hey guys, this shouldn't be too hard but i want to create a simple audio distance sensor.

basically like a geiger counter so i need to have a sound effect play a different pitch according to how far away you are from an object.

im experienced with blueprints but i have zero intuition so any help is appreciated.

Product Version: UE 4.14
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asked Feb 20 '17 at 04:06 PM in Blueprint Scripting

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phaeton1911
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  • Use audio component

  • Set pitch of sound based on distance

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answered Feb 20 '17 at 08:52 PM

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Minus_Kelvin STAFF
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