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How to decrease min render distance?

You can see the problem in the screenshot, something that is very close gets not rendered and you look inside even though the camera is still in front of it. This seems to be even worse in VR.

What I'm trying to do is being able to shrink the player so he can enter a doll house the only problem is the rendering in UE4. Is there any way to decrease the min render distance?

![alt text][1]

Product Version: UE 4.14
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dollhouse.jpg (95.1 kB)
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asked Feb 20 '17 at 06:23 PM in Rendering

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Davision
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avatar image hdelattre Sep 10 '17 at 03:14 AM

I'd also like this answered. This is especially an issue when you shrink your world to meters VR scale below 20 units per meter; your VR hands shrink towards you to a distance below the min render distance and disappear.

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There is now a setting in 4.15. It is for some reason In Project Settings/General Settings/Settings/Near Clip Plane. You have to restart the editor for it to take effect. The downside is lower values will increase Z fighting, but this can be also used to decrease any z fighting when making it higher. Would be better to change it dynamically for that reason but I guess that will not be a thing.

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answered Sep 10 '17 at 11:12 AM

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Davision
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