Gate node sometimes not working

So this problem is kind of strange, i’ve made a few actor blueprints in my project which use the gate node to allow for the player to pickup keys and open doors but for some reason the gate node doesn’t respond. I want to note that if i open another level and start placing the same actors into that level it works every single time, but in my main level it sometimes doesn’t. The fail rate seems random but im sort of new to this so im not sure if i’m missing something or my blueprint has some problems.

As you can see when i step into the collision sphere with my character it detects im there but sometimes pressing the interact/pickup button fails to work.

anyone? :confused: