Is it is possible to export a Sequence into Maya for animation editing?

Hello everyone!

I have a large Sequence set up and I wish to do some camera animation in Maya.

So my question is if it’s possible to export a Sequence into Maya to animate a camera and then import it back into the Sequence?

I’ve found that I can export/import fbx-cameras specifically in Sequencer, but that only gives me the camera and nothing else from the scene. Kind of hard to do camera edits without any of the other content :stuck_out_tongue:

hey you can do that.
first export camera animation from sequencer by right click on camera actor to fbx, then export all item or selected item from outliner to maya export all or selected as fbx file> then export as fbx.

import camera.fbx then import allobject.fbx in maya then edit came animation and export camera and and all objcet like you export as same process.import camera animation though sequncer .