Blueprint Patching Mobile, can't find the assets

Hey guys please help, I follow the Mobile Packaging Wizard and create DLC for my game and host it in the cloud.

Up to the point of start install everything is working great!! execpt when after mounting to /Game/, i try look up the contents in the /Game/asset nth is there :confused:

Hey there,

do you figure out how to mount the downloaded dlc?
I’m having exact same issue on an iOS App I’m building with unreal.

Best regards

Your Cloud manifest path is incomplete…