Black screen when play testing on UE 4.15 on Mac
I'm having issues play testing my project in UE 4.15 on Mac OS X El Capitan 10.11. I'm currently working on a virtual tour for my college internship, and everything works fine (including simulate in engine), except when I play test the level (in editor AND standalone), the viewport becomes black and stays that way until I stop the play test. This was not happening on any other version of the engine for me. Does anyone have any idea what could be causing this issue?
asked Feb 21 '17 at 06:01 PM in Using UE4
I just fixed it by changing "Max. Metal Shader Standard To Target" to "Metal v1.2 (10.12.0+). It is under Project Settings > Platforms > Mac > Rendering
answered Feb 22 '17 at 02:35 PM
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