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Black screen when play testing on UE 4.15 on Mac

I'm having issues play testing my project in UE 4.15 on Mac OS X El Capitan 10.11. I'm currently working on a virtual tour for my college internship, and everything works fine (including simulate in engine), except when I play test the level (in editor AND standalone), the viewport becomes black and stays that way until I stop the play test. This was not happening on any other version of the engine for me. Does anyone have any idea what could be causing this issue?

Product Version: UE 4.15
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asked Feb 21 '17 at 06:01 PM in Using UE4

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T-MAX_X-H
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avatar image goafBeer Feb 22 '17 at 12:41 PM

Same issue here - also UE 4.15 on Mac OS X El Capitan 10.11

avatar image goafBeer Feb 22 '17 at 12:52 PM

Also when it's packaged for Mac

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I just fixed it by changing "Max. Metal Shader Standard To Target" to "Metal v1.2 (10.12.0+). It is under Project Settings > Platforms > Mac > Rendering alt text

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answered Feb 22 '17 at 02:35 PM

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goafBeer
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avatar image T-MAX_X-H Feb 22 '17 at 09:52 PM

You're right, it worked! Thanks!

avatar image MelvinYellow Mar 07 '17 at 10:33 AM

The graphics don't seem to look as nice after changing the rendering and fixing the black screen. Did this happen to you all?

avatar image T-MAX_X-H Mar 21 '17 at 05:06 AM

No, the graphics are fine on my end.

avatar image thecreator72 May 05 '17 at 04:43 PM

it workedd for me a month ago. but now this fix does not work anymore

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