We’ve been testing the multi-touch capabilities of UE 4.15 on Linux and it looks like it’s finally working, the only problem we have at the moment is that we are not capable of detecting when a touch is released, we are getting these errors:
[2017.02.21-22.48.17:560][166]LogLinuxWindow:Warning: Ignoring touch event SDL_FINGERMOTION (finger: 5, x=546.518738, y=1137.303833) that doesn't have a window associated with it
[2017.02.21-22.48.20:922][373]LogLinuxWindow:Warning: Ignoring touch event SDL_FINGERUP (finger: 5, x=546.518738, y=1137.303833) that doesn't have a window associated with it
It might be the case that Linux is using a slightly different method to assign touches/release touches than Android or Windows. The same code works perfectly on Windows and Android but not in Linux.