Bug: Raw Input Plugin does nothing in packaged build
Inporting the Raw Input plugin enables new Input Axiis to be set up in the project settings which draw thier values from the new Generic USB Axiis. These values can be confirmed as working/changing when plugging in a USB input device but only while playing in the editor using either PIE or standalone modes. Once the game is packaged/built however no more input comes through the generic usb axiis as the newly added Input Axiis stay stuck at zero always. No amount of restarting the game application seems to fix this.
asked Feb 21 '17 at 11:42 PM in Bug Reports
It appears your thoughts are correct. Packaging a new project using 32-bit did reproduce the behavior for me. I have entered a report for the issue here: https://issues.unrealengine.com/issue/UE-42375 . You can track the report's status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
answered Feb 24 '17 at 06:38 PM
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