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Normal map problem

Hello im new to blender and UE4, ive made a high poly sculpt and a low poly model of a character in Blender 2.78 I baked the normals from the high poly sculpt and imported the low poly model to UE4 and added the normal map to it but ive got some dark areas and i don't know why, here are some pics alt text

alt text

alt text

Anyone know why this happens?

Product Version: UE 4.15
prob 4.png (403.7 kB)
prob 4 2.png (1.3 MB)
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asked Feb 22 '17 at 11:08 AM in Using UE4

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Mackan Rules
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