Does server destroy player state, if player disconnected from the game

I create session when player is connected. If player is disconnected from server for some reasons, what happens to its player state (which is on server of course)?

Here’s some info on this from another answer- it probably has what you are looking for. Both are destroyed, but you can save them off if you have a way of reconnecting it to the right player when they log back in (persistent id, etc).