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Homing Projectile Not Working

Hey, I've checked other answers for this, and nothing is working; I have turned off simulate physics, I am setting the target at run time, what am I doing wrong? My projectile works but always continues in a straight line and ignores the target.alt text

Product Version: UE 4.14
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asked Feb 22 '17 at 12:33 PM in Blueprint Scripting

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ElizeSinka
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Set the "Homing Acceleration Magnitude" in the projectile component after setting the bool to true. Use a test value of like 25000 and adjust from there. is should immediately arch towards the target after that setting is applied. The problem is it doesn't have to power to "turn" yet and adding that allows it to. Something like this should work:

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answered Feb 23 '17 at 06:05 PM

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Black Phoenyx
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avatar image ElizeSinka Mar 01 '17 at 11:22 AM

Thank you! I tried this after some other fix attempts and though I don't know exactly what fixed to for me, it is now working! Sorry I can't provide a more definitive explanation for my fix.

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