x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Does UE4 have built in support for patches or DLC?

I was just wondering if UE4 currently supports (or if there are any plans for this) creation of game patches and/or DLC content. What I saw so far, if I were to let's say release a game, and I wanted to patch it with either bug fixes, new features or content, I would have to repack the whole game and the users would have to download the whole game again instead of just the changed files.

Product Version: Not Selected
Tags:
more ▼

asked Jun 15 '14 at 01:41 PM in Packaging & Deployment

avatar image

mzmiric5
16 4 4 9

avatar image Crocopede Oct 23 '14 at 08:12 PM

yes i want know please

avatar image themcpanda Mar 20 '15 at 04:52 PM

i would like to know about this as well

avatar image Reactant Mar 21 '15 at 06:17 PM

any info on this

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first
more ▼

answered Aug 20 '15 at 05:32 PM

avatar image

Stephen Ellis ♦♦ STAFF
11.4k 322 32 480

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

It appears to use DLC you need to use command line packaging. I didnt get much information on it. Currently this feature is in beta testing.

run the cook utility for your main game with “-CreateReleaseVersion=x.y”, then again for each DLC plugin with “-BasedOnReleaseVersion=x.y -DLCName=MyPluginName”.

more ▼

answered Mar 22 '15 at 06:02 AM

avatar image

Crocopede
417 25 37 53

avatar image rmenon98 Jun 26 '15 at 07:11 PM

You got this from here right? https://docs.unrealengine.com/latest/INT/Support/Builds/ReleaseNotes/2015/4_7/index.html Do you know how to properly use it? If i enter it in the command line will it automatically work? thanks

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question