I’m using Ubuntu 14.04
I successfully cross-compiled my UE 4.2 project on Win7 64bit / VS2013 Express.
When I run the executable on Linux, all it does is printing “Using binned.”
I have followed all Linux instructions I could find in the forums, wiki, answerhub (as far as I can tell…).
→ Renamed the executable in serveral ways
→ (Not) Using “-pak” as argument
I’m using binary Nvidia drivers.
Am I missing some packages or other prerequisites?
Are there any logfiles, options or additional parameters that could help me narrow down the cause?