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Editor Sliders are too Sensitive

I'm finding tiny movements of certain editor sliders (eg postprocess dof distance / light intensity) fly off into the thousands. Is there a way to increment these slider values slower? (I tried holding alt when sliding them (this does smaller increments in programs like 3dsmax) however it doesn't make any difference).

I know I can type in numbers but it makes dialing in correct values much slower. This issue doesn't seem to happen on all sliders / exposed variables.

Product Version: UE 4.15
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asked Feb 22 '17 at 06:08 PM in Using UE4

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Pixeldamage
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