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3D UMG widget not working on more than 1 viewport or client.

Hey guys,

I've been working with 3D UMG Widgets using the Widget Interaction component which worked fine up until I tried testing with more than 1 viewport (hitting play with Number of Players > 1).

With more than 1 player, no hover events are registered and clicking results in no OnClick events being registered (note that the button's Click layout effect does get triggered).

These are the relevant blueprints:

alt text

alt text

I'm not sure what's wrong, especially seeing it works just fine on 1 client; is this an engine bug?

Product Version: UE 4.14
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asked Feb 22 '17 at 06:44 PM in Bug Reports

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JoeyDewd
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Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here

https://issues.unrealengine.com/issue/UE-42582

You can track the report's status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.

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answered Mar 06 '17 at 08:25 PM

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Thomas G ♦♦ STAFF
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avatar image JoeyDewd Mar 06 '17 at 08:26 PM

Thank you Thomas!

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