3D UMG widget not working on more than 1 viewport or client.
I've been working with 3D UMG Widgets using the Widget Interaction component which worked fine up until I tried testing with more than 1 viewport (hitting play with Number of Players > 1).
With more than 1 player, no hover events are registered and clicking results in no OnClick events being registered (note that the button's Click layout effect does get triggered).
These are the relevant blueprints:
I'm not sure what's wrong, especially seeing it works just fine on 1 client; is this an engine bug?
asked Feb 22 '17 at 06:44 PM in Bug Reports
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answered Mar 06 '17 at 08:25 PM
Thomas G ♦♦ STAFF
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